🧠 Weekly Devlog Update (June 17, 2025) – Feedback, Inventory, and Level 3 Begins!

Hey everyone! Here's what's new this week from the Heroes development cave:
✅ Mental Health Feedback Form (Now Live!)
We've added a completely anonymous feedback form focused on how Heroes makes you feel. Since we're building this game to help players decompress, your thoughts are vital to shaping its future. Take a moment and let us know what’s working (or not)!
👉 [Insert link to the form here]
🎒 Player Inventory System In Progress
We’ve started implementing the player inventory system! This will let you carry key items, weapons, and puzzle pieces across levels — crucial for deeper gameplay and a few surprises we’ll reveal soon.
💡 Sound & Lighting Polish
Levels 1 and 2 are getting a glow-up. We’ve been working on:
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Ambient soundscapes
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Reactive lighting
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Sound effects for attacks, footsteps, environment cues
This is about immersion — we want you to feel in the world, not just playing it.
🧱 Level 3 Construction Has Begun!
Our next dungeon zone is underway. Expect:
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New tile sets
A custom drainage puzzle mechanic
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Atmospheric lighting
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And... something that glows 👀
We’ll share concept art and early gameplay soon!
Thanks for following along! If you haven’t already, give the game a try and send us feedback — we’re building this with you.
🎮 Follow us on social:
Until next time — Game. Adapt. Overcome.
— The Iron Wolf Interactive Team
Files
Heroes
Heroes
Status | In development |
Author | Iron Wolf Interactive |
Genre | Platformer, Action, Adventure, Puzzle |
Tags | 2D, Exploration, Fantasy, Mental Health, Narrative |
More posts
- 🐺 Iron Wolf Interactive DevLog – Week of 7-17-202519 hours ago
- July 3rd, 2025 - Proof of Concept (first 2 levels released)17 days ago
- July 1 Devlog – Lower Views & Custom Crews!19 days ago
- 🗓️ Weekly Devlog Update - June 24, 202526 days ago
- 🛠️ Devlog #1 (June 12, 2025) – The Water Rises, and So Do We38 days ago
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